aboutsummaryrefslogtreecommitdiff
path: root/front/src/pages/projects.tsx
diff options
context:
space:
mode:
Diffstat (limited to 'front/src/pages/projects.tsx')
-rw-r--r--front/src/pages/projects.tsx50
1 files changed, 50 insertions, 0 deletions
diff --git a/front/src/pages/projects.tsx b/front/src/pages/projects.tsx
new file mode 100644
index 0000000..4e64704
--- /dev/null
+++ b/front/src/pages/projects.tsx
@@ -0,0 +1,50 @@
+import './projects.css';
+import Carousel from '../components/carousel';
+
+export default function Projects() {
+ return (
+ <>
+ <div class="main-info">
+ <div class="main-info-title">
+ Other Projects
+ </div>
+ <div class="main-info-subtitle">
+ projects that are not games
+ </div>
+ </div>
+
+ <div class="projects-container">
+
+ <div class="project">
+ <div class="project-title"><a href="https://spiritmod.fandom.com/wiki/Spirit_Mod_Wiki">Spirit Mod</a></div>
+ <div class="project-info">
+ <div class="icon-row">
+ <div class="icon-text">Made using</div>
+ <div class="icon-container">
+ <img class="grow icon" src="./assets/images/csharp.png" />
+ </div>
+ </div>
+ <div class="icon-row">
+ <div class="icon-text">Available on</div>
+ <div class="icon-container">
+ <img class="grow icon" src="./assets/images/windows.png" />
+ </div>
+ </div>
+ <hr />
+ <div class="project-description">
+ The Spirit Mod is one of the largest mods for Terraria: with more than 1300 items, 8 bosses, and
+ hundreds of enemies, as well as 3 new events and 3 brand new biomes, the mod has a lot to offer.
+ <br />
+ I had the privilege of contributing some system code, mainly the "Stargoop" system.
+ </div>
+ </div>
+ <Carousel>
+ <img class="project-image-gallery-item" src="assets/projects/spirit-mod/Thumbnail.png" />
+ <img class="project-image-gallery-item" src="assets/projects/spirit-mod/Demo1.gif" />
+ <img class="project-image-gallery-item" src="assets/projects/spirit-mod/Demo2.gif" />
+ </Carousel>
+ </div>
+ </div>
+ </>
+ );
+}