diff options
| author | Stanisław Zagórowski <hasohasacz@gmail.com> | 2023-08-17 13:43:00 +0200 |
|---|---|---|
| committer | Stanisław Zagórowski <hasohasacz@gmail.com> | 2023-08-17 13:43:00 +0200 |
| commit | b7de2208ae48d49b05e13ee848b40308c72a1d77 (patch) | |
| tree | fffdde316e080b9b87374e480c0efe90c9724df3 /src/pages | |
Initial commit
Diffstat (limited to 'src/pages')
| -rw-r--r-- | src/pages/contact.css | 22 | ||||
| -rw-r--r-- | src/pages/contact.tsx | 34 | ||||
| -rw-r--r-- | src/pages/games.css | 0 | ||||
| -rw-r--r-- | src/pages/games.tsx | 393 | ||||
| -rw-r--r-- | src/pages/home.tsx | 29 | ||||
| -rw-r--r-- | src/pages/projects.css | 137 | ||||
| -rw-r--r-- | src/pages/projects.tsx | 50 |
7 files changed, 665 insertions, 0 deletions
diff --git a/src/pages/contact.css b/src/pages/contact.css new file mode 100644 index 0000000..93b63bd --- /dev/null +++ b/src/pages/contact.css @@ -0,0 +1,22 @@ +.contact-container { + width: 100%; + max-width: 1120px; + margin: auto; + margin-top: 24pt; + margin-bottom: 48pt; + align-items: center; + justify-content: center; + align-self: center; + font-size: 18pt; +} + +.contact { + margin-top: 24pt; + margin-bottom: 8pt; + font-size: 20pt; + color: #98C379; +} + +.highlight { + color: #e5c07b; +} diff --git a/src/pages/contact.tsx b/src/pages/contact.tsx new file mode 100644 index 0000000..efc9eba --- /dev/null +++ b/src/pages/contact.tsx @@ -0,0 +1,34 @@ +import './contact.css'; + +export default function Contact() { + return ( + <div class="main-info"> + <div class="main-info-title"> + Contact + </div> + <div class="contact-container"> + <div class="contact"> + Discord + </div> + + <span class="quiet">usually the fastest way to reach me</span> + <br /> + <span class="highlight">EchoDuck</span>#7866 + + <div class="contact"> + Matrix + </div> + <span class="quiet">for the FOSS folks</span> + <br /> + <span class="highlight">@echoduck</span>:matrix.org + + <div class="contact"> + Email + </div> + <span class="quiet">I check my email daily</span> + <br /> + <span class="highlight">duckonaut</span>@gmail.com + </div> + </div> + ); +} diff --git a/src/pages/games.css b/src/pages/games.css new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/src/pages/games.css diff --git a/src/pages/games.tsx b/src/pages/games.tsx new file mode 100644 index 0000000..314813d --- /dev/null +++ b/src/pages/games.tsx @@ -0,0 +1,393 @@ +import Carousel from '../components/carousel'; +import './projects.css'; + +export default function Games() { + return ( + <> + <div class="main-info"> + <div class="main-info-title"> + Game Projects + </div> + <div class="main-info-subtitle"> + my game projects, mostly from game jams + </div> + </div> + <div class="projects-container"> + <div class="project"> + <div class="project-title"><a href="https://jellingfish-games.itch.io/mr-final-boss">Mr. Final Boss</a> + </div> + <div class="project-info"> + <div class="icon-row"> + <div class="icon-text">Made using</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/csharp.png" /> + <img class="grow icon" src="./assets/images/unity.png" /> + </div> + </div> + <div class="icon-row"> + <div class="icon-text">Available on</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/windows.png" /> + <img class="grow icon" src="./assets/images/html5.png" /> + </div> + </div> + <hr /> + <div class="project-description"> + The legends say that one day, brave Heroes will slay the evil and malicious Ignatius, the Chaos + Bringer... But YOU won't go down without a fight! Be the bossfight everyone is dreading and hunt + down as many Heroes as you can in your last stand using a variety of abilities you can choose from! + <br /> + Game made in 72 hours for <a href="https://ldjam.com/events/ludum-dare/50">Ludum Dare 50</a>, with + the theme "Delay the Inevitable". + </div> + </div> + <Carousel> + <img src="assets/games/mr-final-boss/thumbnail.png" /> + <img src="assets/games/mr-final-boss/screenshot1.png" /> + <img src="assets/games/mr-final-boss/screenshot2.png" /> + <img src="assets/games/mr-final-boss/screenshot3.png" /> + <img src="assets/games/mr-final-boss/screenshot4.png" /> + </Carousel> + </div> + + <div class="project"> + <div class="project-title"><a href="https://oroshibu.itch.io/bumbling-builders">BUMBLING BUILDERS</a></div> + <div class="project-info"> + <div class="icon-row"> + <div class="icon-text">Made using</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/csharp.png" /> + <img class="grow icon" src="./assets/images/unity.png" /> + </div> + </div> + <div class="icon-row"> + <div class="icon-text">Available on</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/windows.png" /> + <img class="grow icon" src="./assets/images/html5.png" /> + </div> + </div> + <hr /> + <div class="project-description"> + A physics puzzle game in which you need to protect little creatures from danger that could come from + any direction. Build forts with tetris-style blocks. The game features 30+ levels, multiple distinct + enemies and a star rating system. + <br /> + Game made in 72 hours for <a href="https://ldjam.com/events/ludum-dare/49">Ludum Dare 49</a>, with + the theme "Unstable". + </div> + </div> + <Carousel> + <img src="assets/games/bumbling-builders/thumbnail.png" /> + <img src="assets/games/bumbling-builders/screenshot1.png" /> + <img src="assets/games/bumbling-builders/screenshot2.png" /> + <img src="assets/games/bumbling-builders/screenshot3.png" /> + </Carousel> + </div> + + <div class="project"> + <div class="project-title"><a href="https://www.newgrounds.com/portal/view/850576">Dicemask</a> + </div> + <div class="project-info"> + <div class="icon-row"> + <div class="icon-text">Made using</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/csharp.png" /> + <img class="grow icon" src="./assets/images/unity.png" /> + </div> + </div> + <div class="icon-row"> + <div class="icon-text">Available on</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/html5.png" /> + </div> + </div> + <hr /> + <div class="project-description"> + Adventure through a dungeon of gambling themed enemies! + Craft your perfect dice from many powerful spells, + combo them to destroy everything in your path, and descend deeper. + <br /> + Game made in under 50 hours for <a href="https://itch.io/jam/gmtk-jam-2022">GMTK Game Jam 2022</a>, + with + the theme "Roll of the dice". + </div> + </div> + <Carousel> + <img src="assets/games/dicemask/thumbnail.png" /> + </Carousel> + </div> + + <div class="project"> + <div class="project-title"><a href="https://duckonaut.itch.io/wuzmag">WUZMAG</a> + </div> + <div class="project-info"> + <div class="icon-row"> + <div class="icon-text">Made using</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/csharp.png" /> + <img class="grow icon" src="./assets/images/unity.png" /> + </div> + </div> + <div class="icon-row"> + <div class="icon-text">Available on</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/windows.png" /> + <img class="grow icon" src="./assets/images/html5.png" /> + </div> + </div> + <hr /> + <div class="project-description"> + Turn based arcade survival game. + Survive as long as you can by freezing enemies and using them to defeat more enemies. + <br /> + Game made in roughly 8 hours for a private game jam with friends. + </div> + </div> + <Carousel> + <img src="assets/games/wuzmag/thumbnail.png" /> + <img src="assets/games/wuzmag/screenshot1.png" /> + <img src="assets/games/wuzmag/screenshot2.png" /> + <img src="assets/games/wuzmag/screenshot3.png" /> + </Carousel> + </div> + + <div class="project"> + <div class="project-title"><a href="https://duckonaut.itch.io/miro">Miro</a> + </div> + <div class="project-info"> + <div class="icon-row"> + <div class="icon-text">Made using</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/csharp.png" /> + <img class="grow icon" src="./assets/images/monogame.png" /> + </div> + </div> + <div class="icon-row"> + <div class="icon-text">Available on</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/windows.png" /> + </div> + </div> + <hr /> + <div class="project-description"> + Small chill game made mostly as an experiment for a nice 2D renderer mechanic. + Infect the world around you, breaking it down into its simplest components. + <br /> + Game made in roughly 8 hours for a private game jam with friends. + </div> + </div> + <Carousel> + <img src="assets/games/miro/thumbnail.png" /> + <img src="assets/games/miro/screenshot1.png" /> + <img src="assets/games/miro/screenshot2.png" /> + <img src="assets/games/miro/screenshot3.png" /> + </Carousel> + </div> + + <div class="project"> + <div class="project-title"><a href="https://duckonaut.itch.io/thermal-trail">Thermal Trail</a></div> + <div class="project-info"> + <div class="icon-row"> + <div class="icon-text">Made using</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/csharp.png" /> + <img class="grow icon" src="./assets/images/godot.png" /> + </div> + </div> + <div class="icon-row"> + <div class="icon-text">Available on</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/windows.png" /> + <img class="grow icon" src="./assets/images/html5.png" /> + </div> + </div> + <hr /> + <div class="project-description"> + Play as Yolka, a mountain goat who found an unknown egg. Keep the egg warm as you navigate the 3 + distinct worlds, and bring it to the hottest place you know: the depths of a volcano. + <br /> + Game made in a week for <a + href="https://www.newgrounds.com/bbs/topic/1476469#bbspost26906541_post_text">Newgrounds July + Jam 2021</a>, with the theme "Egg". + </div> + </div> + <Carousel> + <img src="assets/games/thermal-trail/gameart.png" /> + <img src="assets/games/thermal-trail/screenshot1.png" /> + <img src="assets/games/thermal-trail/screenshot2.png" /> + <img src="assets/games/thermal-trail/screenshot3.png" /> + <img src="assets/games/thermal-trail/screenshot4.png" /> + </Carousel> + </div> + + <div class="project"> + <div class="project-title"><a href="https://duckonaut.itch.io/greachers">Greachers</a></div> + <div class="project-info"> + <div class="icon-row"> + <div class="icon-text">Made using</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/csharp.png" /> + <img class="grow icon" src="./assets/images/monogame.png" /> + </div> + </div> + <div class="icon-row"> + <div class="icon-text">Available on</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/windows.png" /> + </div> + </div> + <hr /> + <div class="project-description"> + Tiny idle simulation game where you manage a team of randomly generated little fellas as they fight + other greachers in a sidescrolling world with beautiful procedurally generated graphics. + <br /> + Game made in 2 weeks for <a href="https://itch.io/jam/lowrezjam-2021">LOWREZJAM 2021</a>, with the + theme "Minibeasts". + </div> + </div> + <Carousel> + <img src="assets/games/greachers/title.png" /> + <img src="assets/games/greachers/screenshot1.png" /> + <img src="assets/games/greachers/screenshot2.png" /> + <img src="assets/games/greachers/screenshot3.png" /> + </Carousel> + </div> + + <div class="project"> + <div class="project-title"><a href="https://duckonaut.itch.io/third-party">Third Party</a></div> + <div class="project-info"> + <div class="icon-row"> + <div class="icon-text">Made using</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/godot.png" /> + </div> + </div> + <div class="icon-row"> + <div class="icon-text">Available on</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/windows.png" /> + <img class="grow icon" src="./assets/images/html5.png" /> + </div> + </div> + <hr /> + <div class="project-description"> + A top-down stealth game where you play as a spy tasked with stealing important data from a rivaling + government. Your task would be easy enough if your objective wasn’t in a underground top-secret + facility handling an alien outbreak. Without access to conventional stealth techniques, use corpses + of your enemies to sneak through the battlefield. + <br /> + Game made in 72 hours for <a href="https://ldjam.com/events/ludum-dare/48/">Ludum Dare 48</a>, with + the theme "Deeper and deeper". + </div> + </div> + <Carousel> + <img src="assets/games/third-party/thumbnail.png" /> + <img src="assets/games/third-party/screenshot1.jpg" /> + <img src="assets/games/third-party/screenshot2.jpg" /> + <img src="assets/games/third-party/screenshot3.jpg" /> + <img src="assets/games/third-party/screenshot4.jpg" /> + </Carousel> + </div> + <div class="project"> + <div class="project-title"><a href="https://xatriv.itch.io/your-left">Your Left</a></div> + <div class="project-info"> + <div class="icon-row"> + <div class="icon-text">Made using</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/csharp.png" /> + <img class="grow icon" src="./assets/images/unity.png" /> + </div> + </div> + <div class="icon-row"> + <div class="icon-text">Available on</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/windows.png" /> + </div> + </div> + <hr /> + <div class="project-description"> + A simple pacman-inspired arcade game. Try to grab all the stars in a randomly generated maze before + the time expires, while your controls are scattered all over the screen. Get as far as you can to + get the highest score. + <br /> + Game made in 8 hours for <a href="https://itch.io/jam/jamjam-bhl-kntg-polygon">Jam Jam</a>, a local + in-person event organized by <a href="https://www.kntgpolygon.pl/">KNTG Polygon</a>, with + the theme "One Click". + </div> + </div> + <Carousel> + <img src="assets/games/your-left/thumbnail.png" /> + <img src="assets/games/your-left/screenshot1.jpg" /> + <img src="assets/games/your-left/screenshot2.jpg" /> + <img src="assets/games/your-left/screenshot3.jpg" /> + </Carousel> + </div> + <div class="project"> + <div class="project-title"><a href="https://duckonaut.itch.io/riff-n-rage">Riff n' Rage</a></div> + <div class="project-info"> + <div class="icon-row"> + <div class="icon-text">Made using</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/csharp.png" /> + <img class="grow icon" src="./assets/images/monogame.png" /> + </div> + </div> + <div class="icon-row"> + <div class="icon-text">Available on</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/windows.png" /> + </div> + </div> + <hr /> + <div class="project-description"> + You just got your first guitar, and through sheer luck managed to land in the king's throne room, + trying to entertain him. Sadly, his subjects aren't huge fans of your music. Dodge them while trying + to play the best you can, or the king won't be merciful. + <br /> + Game made in 48 hours for a special solo game jam among friends. My theme was "Power at a price". + </div> + </div> + <Carousel> + <img src="assets/games/riff-n-rage/thumbnail.png" /> + <img src="assets/games/riff-n-rage/screenshot1.png" /> + <img src="assets/games/riff-n-rage/screenshot2.png" /> + </Carousel> + </div> + <div class="project"> + <div class="project-title"><a href="https://duckonaut.itch.io/survive-the-temple">Survive the Temple</a> + </div> + <div class="project-info"> + <div class="icon-row"> + <div class="icon-text">Made using</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/godot.png" /> + </div> + </div> + <div class="icon-row"> + <div class="icon-text">Available on</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/windows.png" /> + <img class="grow icon" src="./assets/images/html5.png" /> + </div> + </div> + <hr /> + <div class="project-description"> + A quick movement focused platformer that tests your short term memory. Survive the trap system of an + ancient temple! Dash through the lanterns in the correct order before the time runs out, or face + certain death! + <br /> + Game made in 48 hours for <a href="https://ldjam.com/events/ludum-dare/47">Ludum Dare Compo 47</a> + with the theme "Stuck in a loop". + </div> + </div> + <Carousel> + <img src="assets/games/survive-the-temple/cover.png" /> + <img src="assets/games/survive-the-temple/screenshot.png" /> + </Carousel> + </div> + </div> + </> + ); +} + diff --git a/src/pages/home.tsx b/src/pages/home.tsx new file mode 100644 index 0000000..a47e997 --- /dev/null +++ b/src/pages/home.tsx @@ -0,0 +1,29 @@ +export default function Home() { + return ( + <> + <div class="main-info"> + <div class="main-info-title"> + Stanisław Zagórowski + </div> + <div class="main-info-subtitle"> + aka Duckonaut, EchoDuck + </div> + <img src="assets/images/duckpfp.png" class="main-info-image logo grow" /> + </div> + + <div class="about-paragraph"> + <p> + Hello! I'm a programmer, game designer, and artist. I'm currently a student at the Warsaw University of + Technology, studying Computer Science. A list of the games I've worked on is in the <a class="games-link" + href="games.html">games</a> section. Other projects I've been a part of are available in the <a class="projects-link" + href="projects.html">projects</a> section. + I also enjoy some lower-level programming and learning about the inner workings of various systems. The main + technologies I use are <span class="highlight">C#</span>, <span class="highlight">Unity</span> + , <span class="highlight">Python</span>, <span class="highlight">Rust</span> and <span class="highlight">C</span>, + although I'm also familiar with <span class="highlight">Godot</span>, <span class="highlight">C++</span> + , <span class="highlight">Java</span> and some <span class="highlight">JavaScript</span> and <span class="highlight">TypeScript</span>. + </p> + </div> + </> + ); +} diff --git a/src/pages/projects.css b/src/pages/projects.css new file mode 100644 index 0000000..f9cc07f --- /dev/null +++ b/src/pages/projects.css @@ -0,0 +1,137 @@ +.icon { + display: inline; + width: 32px; + height: 32px; + transition: 0.3s; + transform-origin: center; + filter: brightness(70%) +} + +.icon:hover { + filter: brightness(80%); +} + +.icon-row { + width: 240px; + height: 36px; +} + +.icon-container { + height: 36px; + float: right; +} + +.icon-text { + width: auto; + height: 36px; + line-height: 36px; + float: left; + vertical-align: middle; + margin-right: 8px; + color: #5c6370; +} + +.projects-container { + width: 100%; + max-width: 1120px; + margin: auto; + margin-top: 24pt; + margin-bottom: 48pt; + align-items: center; + justify-content: center; + align-self: center; +} + +.project { + display: table; + align-self: center; + clear: both; + margin-bottom: 24pt; +} + +.project-info { + font-size: 14pt; +} + +.project-description { + font-size: 16pt; + text-align: justify; +} + +.project-image-gallery { + margin-left: 24px; + margin-right: 10px; +} + +@media (max-width: 1150px) { + .project-title { + text-align: center; + font-size: 24pt; + margin-bottom: 8px; + text-decoration-line: underline; + } + + .project-image-gallery { + margin: 60px auto; + width: 330px; + height: 220px; + } + + .project-info { + float: none; + width: 90%; + margin: auto; + } + + .project-description { + font-size: 14pt; + } +} + +@media (max-width: 1150px) and (min-width: 480px) { + .project-title { + text-align: center; + font-size: 24pt; + margin-bottom: 8px; + text-decoration-line: underline; + } + .project-image-gallery { + margin: 60px auto; + width: 480px; + height: 360px; + } + + .project-info { + float: none; + width: 90%; + margin: auto; + } + + .project-description { + font-size: 14pt; + } +} + +@media (min-width: 1150px) { + .project-title { + text-align: left; + font-size: 32pt; + margin-bottom: 8px; + text-decoration-line: underline; + } + .project-image-gallery { + float: right; + width: 480px; + height: 360px; + } + .project-info { + float: left; + max-width: 600px; + } + + .project-description { + font-size: 16pt; + } +} + + diff --git a/src/pages/projects.tsx b/src/pages/projects.tsx new file mode 100644 index 0000000..4e64704 --- /dev/null +++ b/src/pages/projects.tsx @@ -0,0 +1,50 @@ +import './projects.css'; +import Carousel from '../components/carousel'; + +export default function Projects() { + return ( + <> + <div class="main-info"> + <div class="main-info-title"> + Other Projects + </div> + <div class="main-info-subtitle"> + projects that are not games + </div> + </div> + + <div class="projects-container"> + + <div class="project"> + <div class="project-title"><a href="https://spiritmod.fandom.com/wiki/Spirit_Mod_Wiki">Spirit Mod</a></div> + <div class="project-info"> + <div class="icon-row"> + <div class="icon-text">Made using</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/csharp.png" /> + </div> + </div> + <div class="icon-row"> + <div class="icon-text">Available on</div> + <div class="icon-container"> + <img class="grow icon" src="./assets/images/windows.png" /> + </div> + </div> + <hr /> + <div class="project-description"> + The Spirit Mod is one of the largest mods for Terraria: with more than 1300 items, 8 bosses, and + hundreds of enemies, as well as 3 new events and 3 brand new biomes, the mod has a lot to offer. + <br /> + I had the privilege of contributing some system code, mainly the "Stargoop" system. + </div> + </div> + <Carousel> + <img class="project-image-gallery-item" src="assets/projects/spirit-mod/Thumbnail.png" /> + <img class="project-image-gallery-item" src="assets/projects/spirit-mod/Demo1.gif" /> + <img class="project-image-gallery-item" src="assets/projects/spirit-mod/Demo2.gif" /> + </Carousel> + </div> + </div> + </> + ); +} |
